||Each player starts with a base skill of 1000.
Everytime an incident occurs, Storyteller calculates the probability of a loss for the winning player.
ProbabilityWinnerLoses = 1 / (1 + 10 ^ ( (WinnerSkill - LoserSkill) / 400) )
A player with a higher skill compared to his opponent loses an incident with a probability of less than 50 %.
A player with a lower skill compared to his opponent loses an incident with a probability of more than 50 %.
The higher the probability of a loss, the higher the possible SkillGain.
SkillGain = ProbabilityWinnerLoses * 25
Finally the SkillGain is added to WinnerSkill and subtracted from LoserSkill.
WinnerSkill = WinnerSkill + SkillGain
LoserSkill = LoserSkill - SkillGain
"That frag stole SkillGain from Loser and transfered it to Winner ..."