This map was repackaged by oi.Tekener
http://www.ordo-illuminatus.de

Just unzip this package into your "Half-life" 
or "Counter-Strike" (retail) directory.
There is nothing else to do.

Contact: maps@oiclan.de


Repackaging:

Mappers use different formats to package their maps (.zip, .exe, .rar,...).
Depending on how the files for this map are organized within the package, the
client user resp. the server admin has to take different additional steps to
install the map and its supplement files correctly. 

We want to reduce chaos and provide one correct package for all platforms.
Therefore we always use the ZIP format for repackaging. 
ZIP is a common compression format, that can be used both on windows 
and linux machines without any exotic tools.

>> Please control our package and report errors to mailto:maps@oiclan.de

Normally the mapper provides the following specific files for a complex map:
.wad - texture pack (if not embedded in the .bsp file)
.bsp - the map itself
.res - resource information
.txt - map description (could be an overview description file sometimes)
.bmp - overview bitmap (could be a .tga sometimes)
.tga - optional sky textures
.wav - optional sounds
.spr - optional sprites
.mdl - optional models 

Each type of file has to be copied to a specified folder 
within the "cstrike" directory:

wad -> cstrike
bsp -> cstrike/maps
res -> cstrike/maps
txt -> cstrike/maps (if it has the format <mapname>_*.txt)
txt -> cstrike/overviews (if it is an overview description file)
bmp -> cstrike/overviews (if it has the format <mapname>.bmp)
tga -> cstrike/overviews (if it has the format <mapname>.tga)
tga -> cstrike/gfx/env/ (should be 6 of these if there is a custom sky)
wav -> cstrike/sounds
spr -> cstrike/sprites
mdl -> cstrike/models

Put any other folders and files included in the zip into the cstrike directory.


Have fun!

